07 July, 2025

#RPGaDAY2025

 


Check out my latest episode, S2 #RPGaDAY2025 Bonus32 where I talk to Dave and Anthony about the RPG a Day and this year's prompts. Below are the prompts from the infographic in regular text form which will hopefully be friendly for text readers. 

Every year, #RPGaDay hopes to get people talking in a positive way about tabletop roleplaying games. For each day in August, use the prompt to inspire a blog, vlog, social media post, adventure hook, or artwork, and share it with the tag #RPGaDAY2025 to celebrate everything great about our hobby. If you’re uninspired by the prompt, roll some dice and add some extra elements from the bottom shelf! 


1 Patron

2 Prompt

3 Tavern

4 Message

5 Ancient

6 Motive

7 Journey

8 Explore

9 Inspire

10 Origin

11 Flavour

12 Path

13 Darkness

14 Mystery

15 Deceive

16 Overcome

17 Renew

18 Sign

19 Destiny

20 Enter

21 Unexpected

22 Ally

23 Recent

24 Reveal

25 Challenge

26 Nemesis

27 Tactic

28 Suspense

29 Connect

30 Experience

31 Reward


The Bottom Shelf


Question roll a d6

1 Who

2 What

3 Where

4 When

5 Why

6 How


Mood roll a d10

1 Envious

2 Nostalgic

3 Proud

4 Enthusiastic

5 Confident

6 Optimistic

7 Lucky

8 Grateful

9 Contemplative

10 Excited


Subject roll a d8

1 Adventure

2 Character

3 Genre

4 Rule

5 Accessory

6 Art

7 Person

8 Lesson 


25 May, 2025

Rain Check?

I know, I know. I was supposed to have a new post up today. Real life has really gotten busy so posts here are going to be sporadic for a while. I will get something up at least once a month but at the moment I can't promise more than that.


Luckily there are plenty of other great blogs out there, some of which I have linked over to the lower right of this blog. Until next time take care and be excellent to each other.

11 May, 2025

Mother's Day

Hello fair readers this is just a quick note because today is Mother's Day and I will be spending it with the two mothers I have in my life, my mother, who we moved in with us last year, and my wife, the mother of my son. 

Today I am going to post a piece that was previously published in the Anchorite APA. I will be back next week, until that time remember the words of the two great ones, "Be excellent to each other!"


Become a Better Improvisational DM!


I can put together a pretty decent meal from whatever happens to be in the refrigerator and the pantry. I like the challenge of this sort of improvisation, the rigor of limitation and sometimes having to take a risk. - Chang-Rae Lee


You find yourself at a gathering and have an hour to kill. To fill the time your significant other volunteers you to run a game. Your pucker factor goes through the roof, the pressure is on! How good are you at running an off the cuff game? How does one become a better improvisational DM? With practice of course! In this piece I hope to give you some tips on how to generate and run a scenario at the drop of a hat which I hope will give you the confidence to get in that all important practice at running off the cuff sessions. 


The first thing you need is a simple system that you are familiar with, you want the game to go quickly and looking up rules during the game is a sure way to bring the session to a sudden stop. For me ‘Barbarians of Lemuria’, ‘Million Colored Sun’, David Dudka’s ‘One-Shot RPG’ system, or better yet ‘Risus’ and the numerous offspring of ‘Lasers & Feelings’ all fit the bill. If you have a writing implement and some paper, or your cell phone, you have everything you need. Dice help but a die roller on your cell phone would also work. If you carry a pocket notebook, pen and three mini d6s you would be set. Still if you have a couple things downloaded on your phone, or internet access, your phone could work fine but it would be a little clunkier and slower as you switch app to app.


So you have a system and the bare necessities, the next step is an adventure. There are a number of simple scenarios that you can run with hardly any set up such as raiding goblins kidnapping someone that they players have to rescue. If you spend a few minutes you could jot down half a dozen or dozen simple adventures. The other easy thing is to steal the basic plot from a tv show, movie or book. I enjoy watching episodes of old western tv shows and the plots of those episodes are very easy to adapt to any genre of game.


Because of the time constraint you can get away with a more linear adventure but do not forget to give the player’s meaningful choices, ideally they should have at least three options at any one time and you should be open to player’s doing things you did not anticipate. The other thing is to keep the adventure simple, the goal is to be able to finish the adventure as opposed to setting up a follow on session. 


If you have a system already picked out ahead of time you could also have premade characters which could speed things along. If you can get character creation down to just a few minutes (another advantage of games like ‘Risus’, ‘Million Colored Sun’, and ’Lasers & Feelings’) there is no problem doing it on the spot. Remember that you can condense the rules for these sorts of games so consider using stat arrays or instead of having six attributes have the players pick two attributes that are above average and give them +1 or +2 to their role depending on the system. See Matt Jackson’s YouTube and blog (https://www.msjx.org) for how he runs a simplified version of ‘White Box’. 


One useful thing for a impromptu dungeon crawl is having a random dungeon generator. There are tables and sets of cards but the one that has really caught my attention recently is by Dan “Delta” Collins. It is not robust enough for a longer term game but for a one to two hour romp it is just right. Dan has outlined a way to use a single D6 with pips instead of numbers as an easy dungeon generator. It is pretty genius and can be remembered on the fly without having to reference a chart. 

 


I have run impromptu games just to practice doing it and they have gone fairly well. I remember putting out a call one evening on discord to run an impromptu game and someone said they knew a group of players from somewhere else which was great because I did not know any of them. We chatted for a few minutes and I ended up running a space cowboy adventure based on the land grab plot of the classic western ‘El Dorado’ using Deep7 Press’ 1PG rules. It was a great way to stretch my comfort zone and we all had a great time. 


I do recommend doing this with your friends before you try with strangers but I think as long as you know the system well and come across confidently you should do fine. The tricky part is watching the clock and knowing when you have to move things along and being able to cut to the final scene if needed. This is something you really need to learn by doing which is where playing with your friends, if possible, helps. Running game for conventions, both in person and virtual, will also help you hone this critical skill


Of course instead of running an impromptu RPG you could just carry a card game and press that into service, and there are some great ones, but where is the challenge in that? 


I hope, gentle reader, that you will be able to leverage at least one of the tips mentioned to heighten your improvisational game. As always if you have any tips to share I would love to read them. Of course in the end there is no substitute for experience so get out there and run some off the cuff games, if I am free when you do I will be happy to play in them.



I want to give full credit where it is due, this piece was inspired by the YouTube video DMing on the Fly | Running a S&S Game With No Materials | Wandering DMs S07 E06 from 23 February, 2025. 

https://www.youtube.com/live/aMiT_isZ2qo?si=Q0gBxj1VoXMNWv2K


03 May, 2025

Still Here

I did have one person reach out to me so I will continue blog, watch for a new post next week. My current plan is to compare systems for what I will call procedural solo play. The big change is to concentrate mainly on one character as opposed to a large group.

I am going to pick a scenario or two and run through it with GURPS 3E, Rolemaster Standard System (RMSS), and Aftermath! I know, I know, I am a glutton for punishment and why in the world would I pick those systems? Well GURPS is likely the most reasonable choice but I am curious to see how characters in these different systems work out and how the rules adjudicate situations. I will start with GURPS 3E.

What scenario(s) will you use Jason? I'm not sure yet, I will have a better answer in the coming weeks. I will try to pick something generic enough that all the systems can handle it. My strong preference is for something other than standard high fantasy, luckily RMSS has supplements for modern games so that doesn't knock it out of the running. 

I'm not sure if I will finish the Basic Fantasy RPG solo game or not, I may play through one final session and post the results and my thoughts. I do think it is an excellent gateway game and still highly recommend it but I want to make my solo play more personal and less like a game of Advanced Squad Leader. BFRPG is a group game, that isn't a bad thing but that does mean it isn't ideal for my purpose at the moment. I'm sure I will return to it in the future. 

13 April, 2025

Disillusioned

 I wonder if The Anchorite APA has inadvertently hurt this blog. I have probably put more effort into articles for the APA than I have into the blog. The viewer numbers for the blog are abysmal. I am not normally metric driven but if each post is only 1d4 times is it really worth doing? I need to step back and consider that. Perhaps if I did weekly entries instead of bi weekly and if I had more visuals to go with the solo recaps? 

Regardless I'm not pulling the plug yet but I am going to try and go back to the drawing board to try and put more engaging content here. So this is not the last post but I think I will take a short break to regroup. I plan on putting up the next post no later than May 4th, 2025.

If you have any feedback it would be greatly appreciated. 

23 March, 2025

Gaming update

My next post will return to my Basic Fantasy solo game but I have been slammed at work and home which has kept me from sitting down and playing. Instead I thought I would catch anyone reading this up on how sad my current gaming life is.

The two and half year long En Garde! (that is the 1975 game not the Osprey one) play by discord game has ended. It was fun and I'm glad to see the system still holds up. I really appreciate the GM and the other players, I wasn't always as involved in that game as I should have been but it was a lot of fun. If you have a chance to play En Garde! I highly recommend it. I will say it is a rare game that I really do believe works best play by post, by discord or even by mail. I don't think it would be as good sitting at the table in person.

I do have two play by post games starting that I will be a player in. GMsShadow is running a Rolemaster 2 game on the Audio Dungeon Discord and Harrigan is running me through a game of Six Gun Fury. I will report back once we have some gameplay under our feet. If you want to hear more about Rolemaster my upcoming podcast episode on 30 March 2025 will feature GMsShadow who joins me to geek out about the system.

I have one regular online game I play in, a Pathfinder 1E game run by Joe from Hindsightless. We are almost finished book 5 of the Wrath of the Righteous adventure path. Like En Garde! this is a multi year game and a lot of fun. I also play sporadically with Che from Roleplay Rescue and am hoping to get in a playtest of something new from Kevin of Saltheart Games fame. 

Sadly I'm not running games for anyone else at the moment. My solo games are chronicled here on the blog so there is no need to post about them today. I do want to start up another game with a single protagonist when life slows down a little. I'm not sure what system I'll use for that.

I have a new movie podcast series in the works that will cover films where our focus character is killed only to return from the dead for revenge. That will start in April, I hope everyone enjoys it as we will be covering movies both popular and dreadful. I also have an episode in the can where James Knight joins me to discuss American directed films inspired by Nigel Kneale, that will air the first Sunday in April. Nicky and Arlen will be back to discuss the book Sundiver and I have more RPG content planned.

Finally I want to give a shout out to a YouTube channel I have started watching, Deathstalker V's Random Encounter Show. He has some interesting Tunnels & Trolls content as well as solo game advice and episodes on old computer games. 

I think that is all I have to report at the moment. Next time we'll find out what happened to the rifle squad we last left outside the dungeon entrance. 

Be excellent to each other!

09 March, 2025

The Long Stairs with Basic Fantasy RPG (Part 1)

 Spoilers for Basic Fantasy RPG module SP1 The Endless Tunnels of Enlandin!


I finished my first session of my The Long Stairs experiment, see my 23 Feb 2025 post for more details, and it was interesting. The adventure started with the squad going through a portal somehow and finding themselves at what appeared to be an ancient ruined castle. They do not recognize where they are and are unable to raise anyone on the radio although. They do find some tracks, a mixture of adult size and slightly smaller tracks in what appear to be sandals as well as some claw prints that seem to be bipedal. There is also a set of stairs leading down. The squad leader decides to have the Bravo Fire Team set up security and sends the Alpha Fire Team down the stairs to investigate. 


The Alpha Team Leader goes first and manages to avoid stepping on the magically trapped stair at the bottom, he checks the corner and all appears quiet. He motions for the team to follow and the next one down steps on the stair causing a statue of a warrior at the bottom to loudly challenge them which unbeknownst to the soldier alerts the kobolds they have company. As the team moves down the hall they pass an illusionary wall the kobolds are behind waiting with short bows to ambush them. The soldiers are totally surprised but luckily on one of them is hit and the damage is minor. Sadly for the kobolds the illusionary wall doesn't protect them from the suppressive fire the SAW gunner lays down toward where the arrows came from and three of them are killed in that first round. Another set of kobolds charge out and attack the soldier but are quickly beaten back by the firepower of the M16s. The remaining kobolds run, a leader and four regular troops. When the dust settles all four soldiers had taken minor wounds and they had killed 10 kobolds. The team falls back to the surface where the squad leader pulls them back from the stairwell and sets up security with special emphasis on the stairs while the injured are given medical attention. 


The firearm rules at Socratic Dungeon worked well using the rate of fire from that site. I do think that rate of fire is too low but the troops would have been much deadlier with a more realistic rate of fire which would have been roughly three times what they had this session. Of course kobolds are about the weakest thing they are going to face so this is not a cake walk by any means. I will also have the squad be much more cautious on their next trip down the stairs. After applying the first aid kit rules, also from Socratic Dungeon, only the Alpha Fire Team Grenadier is still wounded and only by 2 points. Of greater concern is the 58 rounds they expended during the engagement. The squad is not hurting on ammunition yet but they have no source of resupply at the moment. 


All in all I am pleased with this experiment and am curious to see how they do when they hit tougher monsters, I expect some of the soldiers will be killed fairly quickly. I have decided that creatures only hurt by magical weapons will be immune to gunfire but will allow the grenades to damage anything that can be hurt by fire such as wights. Against something that can only be hurt by silver or magic, like a werewolf, the squads weapons will be useless. They better start looking for battlefield pickups or make some friends while they are down there! 


That's all for today, be excellent to each other!